![]() Jotun’s six stages, which can be tackled in any order, are impeccably designed. Primarily, timing, cunning, and luck will get Thora to Valhalla.įor most of the game, that cunning involves mastery of the environment. Thora can find massive shrines to the Gods in each stage, and by praying there, she earns new magical powers specific to each one-Thor allows her to use Mjolnir for a short time, Frigg allows her to heal at will, Loki creates a decoy that eventually explodes after a time-but all six of the powers have limited uses, and none are what you would call a guaranteed solution to any sticky situation. You have a light attack with Thora’s axe, a hard-hitting heavy attack with a major delay, and a dodge. Gameplay is 16-bit levels of simple, and yes, that is a compliment. Even if the gameplay wasn’t as good as it was, being able to help Thora achieve glory would be more than worth the effort. Each new piece of her story would be worth it on its own, revealing years of underestimation, neglect, and later, a sibling jealousy that turns tragic. We learn between stages where Thora’s determination comes from in a fantastic, steely narration performed in Icelandic. Otherwise, all she has is an iron axe and an iron will. Along the way, the gods assist her, granting her new power when she finds their shrines and pays her respects. Because passage to Valhalla is only granted to those who fall in battle, Thora is given the chance to earn her way into the golden halls by finding and killing the Jotun, the Titans of Norse mythology. Jotun tells the tale of Thora, a Viking shield maiden who falls from her boat during a voyage and drowns. It’s a wonderfully wild, vibrant bedtime story told with fire and verve, even when the game is at its most stark and lonely. In execution, Jotun is a perfect storybook, a game that seems ripped from the imagination of a Viking child being told tales of warriors of old facing down their gods. Now imagine all of that hand-drawn in a style somewhere between Dragon’s Lair and Princess Mononoke, and you’ve got Jotun.īoiling the game down to its disparate parts does the game a mild disservice, though. ![]() Sprinkle in a little bit of Dark Souls’ difficulty and a malevolent sense of challenge, and you’re closer to hitting the bullseye. And if possible,be quick,cause the more the fight is long,the more it'll be hard.You'll need to manage the 5 Jotuns each time after the boss summons them.And you can loose a lot of life in a few seconds and you definitely don't want that.Imagine the bleakness of the man versus giant creatures gameplay of Shadow of the Colossus as a definitively Nordic tale, and you have a general idea of what Jotun is. Sorry i don't have more to say,but one last tip: stay focused and attentive during the whole battle.It's the key to the victory.Try to find the good spots to dodge the Jotun's attacks. You can deflect Fé's shield to cause many damages to Odin,but it's risky and you'll need to aim precisely. ![]() Hit the boss with light attacks most of the time.Use only heavy attacks when Odin summons the Jotuns.With light attacks you can be prepared to face the spares and dodge or destroy them. You must destroy all spears thrown by Odin.You can dodge them but it'll be much harder if so.Yup cause if not,they will come back a 2nd time.So it's easier to destroy them directly.You'll need some practice to learn the perfect timing.Oh and destroy them with light attack only (obviously :P) - Try to learn how to manage Odin + some Jotuns + the spears.It's quite easy with 1-3 Jotun but from 4 it start to be insane.If you're in a bad posture,it's better to take a hit from a sprear than a hit from a Jotun. Tips: - At this point you should be strong enough to handle all the boss of the game.If not,it could take a little time (30-40min for me after getting all others cheevos for Odin).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |